Basics Of Adobe Animate

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Basics Of Adobe Animate

Postprzez mitsumi » 2024-08-23, 05:39

Basics Of Adobe Animate


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Published 8/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 903.20 MB | Duration: 2h 44m

Learn how to draw, rig and animate a cartoon car.


What you'll learn
Fundamentals of Adobe Animate
How to draw using the primitive drawing tools
How to rig using the parenting system
How to animate with the cut-out and motion tweening
How to animate in several passes
How to work with the Timeline
How to export the final animation
Requirements
Curiosity in being introduced to 2D Animation
No prior experience with the software
No prior experience with animation in general
Description
ABOUT THE COURSEBasics of Adobe Animate is a short introductory course in 2D animation focused on the tools and workflows behind the cut-out animation. In this course, with one single practical exercise, you'll learn how to draw, rig and animate a cartoon car. The total length of the animation is 2 seconds with a frame rate of 24FPS.The aim of this course is to introduce students to cut-out animation from an empty canvas to the final sequence. This multi-passes workflow is crucial for game animation regardless of the animation style or character. Understanding the animation workflow within the software medium you'll discover that the approach of the animation is progressively and it's being build-up in several steps.This course also offers an insight into the cut-out rigging in connection to character animation. As 2D animators, we usually create our own setup, our own character and then we animate it.HOW TO APPROACH THE COURSEThe speed of the recording is real-time from start to finish and that makes it easy to follow and to work at the same time with me. Each lesson starts with a couple of min introduction for setting up the lesson goal and outcome. Also, each lesson comes along with specific working files, FLA files.Note that the interface and the tools are being explained throughout the entire course as I prefer to explain them at the right time when they are being used.COURSE MODULES AND LESSONSThis course is being divided into 4 sections or modules. Each module is designed in several progressive lessons introducing the tools and workflow through on practical exercise. The animation exercise represents 2 seconds of animation, a cartoon car travels the screen from one side to another and, it jumps over an obstacle.Section 1. Scene SetupLesson 1. Scene Setup and DrawingSection 2. RiggingLesson 2. Rigging Step 1. LayeringLesson 3. Rigging Step 2. Hierarchy SetupSection 3. AnimationLesson 4. Animation Step 1. Distance vs TimeLesson 5. Animation Step 2. Jump Over ObstacleLesson 6. Animation Step 3. Contacts and WeightLesson 7. Animation Step 4. Wheels DeformationLesson 8. Animation Step 5. Finalising the AnimationSection 4. ExportLesson 9. Export the Final AnimationSection 5. End NoteA short note about the longer journey with learning 2D animation.WORKING FILES:The animation exercise is being created with each lesson, and with each lessons a new FLA file is being saved accordingly.1 JPG reference sheet for drawing2 JPG reference sheets for Adobe Animate interface and common shortcuts8 FLA files saved as progressively with each lessonExported animation in multiple file formats, SWF and MP4
Overview
Section 1: Scene Setup
Lecture 1 Scene Setup and Drawing
Section 2: Rigging
Lecture 2 Rigging Step 1. Layering
Lecture 3 Rigging Step 2. Hierarchy Setup
Section 3: Animation
Lecture 4 Animation Step 1. Distance vs Time
Lecture 5 Animation Step 2. Jump Over Obstacle
Lecture 6 Animation Step 3. Contacts and Weight
Lecture 7 Animation Step 4. Wheels Deformation
Lecture 8 Animation Step. 5 Finalising the Animation
Section 4: Export
Lecture 9 Exporting the Final Animation
Section 5: End Note
Lecture 10 End Note
Total beginners with 2D animation,Total beginners with Adobe Animate,Students in animation and game design,Anyone intrested in leaning 2D animation,Anyone intrested in getting familiar with Adobe Animate

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