File size: 1.13 GB
SpeedTree® launches with dozens of new features that deliver dramatically more realistic trees and plants, with major reductions to modeling time and effort. With a new, constantly expanding library of vegetation models (Including new field and forest models), SpeedTree Cinema is the most advanced version we've ever released and is already being adopted by top VFX studios around the world.
INTRODUCING SPEEDTREE
Bring environments to life with powerful procedural modeling, cutting-edge photogrammetry workflows, and a new set of intuitive art tools. SpeedTree is our most accessible toolkit yet, with integrations for every engine and affordable licensing options. Start creating today!
NEW IN SPEEDTREE
Photogrammetry Conversion
Convert photogrammetry scans into procedural models with the Mesh Converter, a new SpeedTree generator. Transform a scanned asset's unique, photoreal details into efficient SpeedTree geometry, then use procedural tools to make endless edits and variations.
Freehand Creation
Craft an epic hero tree or fine-tune a collection of assets with Freehand Mode, designed to put artists in control. Hand-draw models, bend branches, sculpt key details, and edit down to a single vertex with an intuitive, visual toolset. Use Freehand Mode in concert with procedural generators to make custom edits and discover your own ideal workflow.
Models for Every Biome
Get started with dynamic models built for every biome. Browse a library of plants with infinite potential, PBR textures, built-in seasonal variations, and customizable wind settings.
Powerful Performance
Today's AAA games and biggest blockbusters rely on SpeedTree. Manage complex wind, LODs, and rendering on a massive scale with the SpeedTree Games SDK and Cinema Engine. Included with Enterprise licenses, SpeedTree SDK and Engine tech is built for next-gen performance.
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